Meet the team!

Archer Biggs

Heyo! Archer here! I am the lead artist and co-author of our game When the Wildflowers Leave. I am traditionally trained in a number of mediums that are incorporated directly into this game, ironic given that my Masters degree is in (Cyber) Criminology. I grew up in America in the bible-belt south (not the best place to be fruity mind you) and as I've gotten older, I recognize a lot of the beauty in the culture while not being blind to the harms it causes. That being said, I have always adored complicated stories that enable the viewer to experience perspectives that differ from their own! Much like Justin, I am a big fan of Disco Elesium along with some other interesting games such as Backbone (Tails Noir), Divinity 2, Baldur's Gate 3, Ena Dream BBQ, and as a forever DM for my numerous DnD campaigns.

Justin Mulder

Hey! I do most of the software engineering here along with tag teaming the writing and biz ops with Archer. Playing Halo 3 in my NZ, childhood home is a clear mark for where my interest in video games started; replaying that last level an ungodly amount of times. I've been very fortunate to work/learn at companies like Wolfjaw, Hangar 13, and Bungie (what are the odds!), and I'm excited to mix that experience with my love for games like Kentucky Route Zero, Before Your Eyes, and Disco Elysium into what we make here!